Open topic
Dark Souls PC MUST HAVE features-dear Namco staff, could you please send those to developers?
Hello,
We're very grateful for the fact Namco and From Software have decided to bring Dark Souls to PC.
However, a few articles have recently surfaced which have made many people worried the PC version won't have basic functionality MANDATORY in PC games.
So, I've decided to compile a list of BASIC features PC games are expected to have, everything else is a bonus, so we're not asking for anything more. I'd be incredibly grateful if you could relay this list to the developers responsible for creating the port.
These features are:
- support for 16:9 and 16:10 monitors and resolutions
- resolution options up to 2560x1440 (including very common 1680x1050, 1920x1080 etc), the game should run NATIVE at those resolutions when switched to them, that means no upscaling
- NO framerate cap to 30 frames per second, it should be possible to run the game at 60fps and possibly even more if a user's hardware can handle it (30 fps and 60 fps cap might be included in the options)
- VSync on/off setting in the options
- Anti-Aliasing setting in the options (off, 2x, 4x, 8x) - please support MSAA, FXAA if the engine permits that
- UI that scales with different resolutions and still looks sharp
- rebindable keyboard and mouse keys (people should be able to assign keys of their choosing to in-game actions)
- native xbox360 controller support (since a game is also available on consoles).
Thank you in advance, these are the features that 100% of proper PC games have, so please ensure the PC version of Dark Souls does have those.
I humbly ask Namco Bandai to provide the From Software team with a PC copy of Witcher 2 or Alan Wake, so they may analize what a PC game should offer in terms of settings.
We're very grateful for the fact Namco and From Software have decided to bring Dark Souls to PC.
However, a few articles have recently surfaced which have made many people worried the PC version won't have basic functionality MANDATORY in PC games.
So, I've decided to compile a list of BASIC features PC games are expected to have, everything else is a bonus, so we're not asking for anything more. I'd be incredibly grateful if you could relay this list to the developers responsible for creating the port.
These features are:
- support for 16:9 and 16:10 monitors and resolutions
- resolution options up to 2560x1440 (including very common 1680x1050, 1920x1080 etc), the game should run NATIVE at those resolutions when switched to them, that means no upscaling
- NO framerate cap to 30 frames per second, it should be possible to run the game at 60fps and possibly even more if a user's hardware can handle it (30 fps and 60 fps cap might be included in the options)
- VSync on/off setting in the options
- Anti-Aliasing setting in the options (off, 2x, 4x, 8x) - please support MSAA, FXAA if the engine permits that
- UI that scales with different resolutions and still looks sharp
- rebindable keyboard and mouse keys (people should be able to assign keys of their choosing to in-game actions)
- native xbox360 controller support (since a game is also available on consoles).
Thank you in advance, these are the features that 100% of proper PC games have, so please ensure the PC version of Dark Souls does have those.
I humbly ask Namco Bandai to provide the From Software team with a PC copy of Witcher 2 or Alan Wake, so they may analize what a PC game should offer in terms of settings.
Posted on Apr 17, 2012 at 9:31 PM , updated on May 3, 2012 at 5:40 PM by Joris